Alexander Bich

I am a software enginer, programming mostly in Haskell and C++.

Companies

Co-founded CoinMetrics in 2018.

Founded Kavykhi in 2022.

Open Source

Inanity - experimental C++ DX11/OpenGL graphics/game engine.

FLAW - experimental Haskell DX11/OpenGL graphics/game engine.

Coil Core - experimental C++ Vulkan graphics/game engine.

Coil Toolchain MSVS - Nix+MSVS+Wine based toolchain for building Windows applications on Linux.

Projects

Participation: Insatia indie game - engine programming.

Links

GitHub

LinkedIn