I am a software enginer, programming mostly in Haskell and C++.
Co-founded CoinMetrics in 2018.
Founded Kavykhi in 2022.
Inanity - experimental C++ DX11/OpenGL graphics/game engine.
FLAW - experimental Haskell DX11/OpenGL graphics/game engine.
Coil Core - experimental C++ Vulkan graphics/game engine.
Coil Toolchain MSVS - Nix+MSVS+Wine based toolchain for building Windows applications on Linux.
Participation: Insatia indie game - engine programming.